7 #ifndef MOVINGTRANSFORM3
8 #error This class is not to be included by the user directly. Use MovingTransform3d.h or MovingTransform3f.h instead.
46 boost::shared_ptr<const POSE3>
source;
49 boost::shared_ptr<const POSE3>
target;
A spatial velocity (a twist)
Definition: SVelocity.h:15
A rigid body pose.
Definition: Pose3.h:15
A 6-dimensional floating-point vector for use with spatial algebra.
Definition: SVector6.h:22
A spatial (six dimensional) acceleration.
Definition: SAccel.h:14
A three-dimensional floating point vector used for representing points and vectors in 3D and without ...
Definition: Origin3.h:16
A 3x3 matrix that may be used for orientation, inertia tensors, etc.
Definition: Matrix3.h:20