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Ravelin
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A transformation between two rigid body poses. More...
#include <MovingTransform3.h>
Public Member Functions | |
| MOVINGTRANSFORM3 () | |
| Sets up a default moving transform. | |
| SACCEL | transform (const SACCEL &a) const |
| Transforms a spatial acceleration (defined relative to the source frame's relative pose) to a spatial acceleration (relative to the target frame's relative pose) More... | |
| MOVINGTRANSFORM3 & | operator= (const MOVINGTRANSFORM3 &source) |
| Copies a moving transform to another. | |
Static Public Member Functions | |
| static MOVINGTRANSFORM3 | calc_transform (boost::shared_ptr< const POSE3 > source, boost::shared_ptr< const POSE3 > target, const SVELOCITY &vs, const SVELOCITY &vt) |
| Computes the relative transformation between two moving poses. More... | |
Public Attributes | |
| SVELOCITY | v |
| the velocity of the original frame | |
| ORIGIN3 | r |
| the r vector | |
| ORIGIN3 | rdot |
| the time derivative of the r vector | |
| MATRIX3 | E |
| the E matrix | |
| MATRIX3 | Edot |
| the time derivative of the E matrix | |
| boost::shared_ptr< const POSE3 > | source |
| the "source" pose | |
| boost::shared_ptr< const POSE3 > | target |
| the "target" pose | |
A transformation between two rigid body poses.
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static |
Computes the relative transformation between two moving poses.
| source | the source frame |
| target | the target frame |
| vs | the velocity of the source frame |
| vt | the velocity of the target frame |
References E, Edot, QUAT::invert(), MATRIX3::mult(), TRANSFORM3::q, r, rdot, MATRIX3::set_identity(), MATRIX3::skew_symmetric(), source, target, TRANSFORM3::transform(), TRANSFORM3::transform_vector(), MATRIX3::transpose_mult(), and v.
Referenced by POSE3::dot_spatial_transform_to_matrix2(), POSE3::spatial_transform_to_matrix(), and POSE3::spatial_transform_to_matrix2().
Transforms a spatial acceleration (defined relative to the source frame's relative pose) to a spatial acceleration (relative to the target frame's relative pose)
| a | an acceleration defined in the source frame |
References VECTOR3::cross(), E, Edot, SVECTOR6::get_lower(), SVECTOR6::get_upper(), SVECTOR6::pose, r, rdot, SVECTOR6::set_lower(), SVECTOR6::set_upper(), source, target, and v.
1.8.6