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Ravelin
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A transformation between 2D rigid body poses. More...
#include <Transform2.h>
Public Member Functions | |
| TRANSFORM2 () | |
| Default constructor. More... | |
| TRANSFORM2 (const TRANSFORM2 &source) | |
| TRANSFORM2 (const ROT2 &r, const ORIGIN2 &x) | |
| Constructs a 2D pose from a rotation and translation vector. | |
| TRANSFORM2 (const ORIGIN2 &x) | |
| Constructs a 2D pose using identity orientation and a translation vector. | |
| TRANSFORM2 (const ROT2 &r) | |
| Constructs a 2D pose from a rotation and zero translation. | |
| POSE2 | transform (const POSE2 &p) const |
| Transforms a pose. | |
| POSE2 | inverse_transform (const POSE2 &p) const |
| Transforms a pose. | |
| VECTOR2 | transform_point (const VECTOR2 &v) const |
| Transforms a point from one pose to another. | |
| VECTOR2 | transform_vector (const VECTOR2 &v) const |
| Transforms a vector from one pose to another. | |
| VECTOR2 | inverse_transform_point (const VECTOR2 &v) const |
| Transforms a point from one pose to another. | |
| VECTOR2 | inverse_transform_vector (const VECTOR2 &v) const |
| Transforms a vector from one pose to another. | |
| TRANSFORM2 & | set_identity () |
| Sets this matrix to identity. | |
| TRANSFORM2 & | invert () |
| Special method for inverting a 2D pose. | |
| TRANSFORM2 | inverse () const |
| TRANSFORM2 & | set (const ROT2 &r, const ORIGIN2 &v) |
| Sets the pose from a rotation and translation vector. | |
| TRANSFORM2 & | set (const ROT2 &r) |
| Sets this pose from a rotation only (translation will be zero'd) | |
| TRANSFORM2 & | operator= (const TRANSFORM2 &source) |
| TRANSFORM2 | operator* (const TRANSFORM2 &m) const |
| Concatenates transformations. More... | |
Static Public Member Functions | |
| static TRANSFORM2 | identity () |
| static bool | rel_equal (const TRANSFORM2 &p1, const TRANSFORM2 &p2, REAL tol=EPS) |
| Determines whether two poses in 2D are relatively equivalent. | |
| static REAL | wrap (REAL theta) |
| static TRANSFORM2 | invert (const TRANSFORM2 &m) |
| Special method for inverting a 2D pose. | |
| static ORIGIN2 | interpolate_transform_vector (const TRANSFORM2 &T1, const TRANSFORM2 &T2, REAL t, const ORIGIN2 &o) |
| Tranforms a vector with an interpolated transform (between transforms T1 and T2) More... | |
| static ORIGIN2 | interpolate_transform_point (const TRANSFORM2 &T1, const TRANSFORM2 &T2, REAL t, const ORIGIN2 &o) |
| Tranforms a point with an interpolated pose (between poses T1 and T2) More... | |
| static ORIGIN2 | interpolate_inverse_transform_vector (const TRANSFORM2 &T1, const TRANSFORM2 &T2, REAL t, const ORIGIN2 &o) |
| Tranforms a vector with the inverse of an interpolated transform (between transforms T1 and T2) More... | |
| static ORIGIN2 | interpolate_inverse_transform_point (const TRANSFORM2 &T1, const TRANSFORM2 &T2, REAL t, const ORIGIN2 &o) |
| Tranforms a point with the inverse of an interpolated pose (between poses T1 and T2) More... | |
Public Attributes | |
| ROT2 | r |
| the orientation of the pose frame | |
| ORIGIN2 | x |
| the position of the pose frame | |
| boost::shared_ptr< const POSE2 > | source |
| the source pose | |
| boost::shared_ptr< const POSE2 > | target |
| the target pose | |
A transformation between 2D rigid body poses.
| TRANSFORM2::TRANSFORM2 | ( | ) |
Default constructor.
Sets matrix to the identity matrix
References set_identity().
Referenced by invert().
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Tranforms a point with the inverse of an interpolated pose (between poses T1 and T2)
| T1 | the pose to use when t=0 |
| T2 | the pose to use when t=1 |
| t | interpolation value |
| o | the point to transform |
References r, ROT2::theta, and x.
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Tranforms a vector with the inverse of an interpolated transform (between transforms T1 and T2)
| T1 | the pose to use when t=0 |
| T2 | the pose to use when t=1 |
| t | interpolation value |
| o | the vector to transform |
References r, and ROT2::theta.
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static |
Tranforms a point with an interpolated pose (between poses T1 and T2)
| T1 | the pose to use when t=0 |
| T2 | the pose to use when t=1 |
| t | interpolation value |
| o | the point to transform |
References r, ROT2::theta, and x.
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static |
Tranforms a vector with an interpolated transform (between transforms T1 and T2)
| T1 | the pose to use when t=0 |
| T2 | the pose to use when t=1 |
| t | interpolation value |
| o | the vector to transform |
References r, and ROT2::theta.
| TRANSFORM2 TRANSFORM2::operator* | ( | const TRANSFORM2 & | T | ) | const |
1.8.6